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Grade 2 Math: place value, measurement, and shapes by talking it through
This page covers Grade 2 Common Core math: addition and subtraction facts within 20, place value to 1000, multi-digit addition and subtraction, odd/even numbers and arrays, length measurement and line plots, number lines, time to five minutes, money, picture and bar graphs, shape attributes, and halves, thirds, and fourths. It picks up right where Grade 1 leaves off and stops before multiplication becomes a formal operation.
In a lesson, the tutor asks rather than tells. If a student is adding 47 and 36, the tutor might ask what 7 plus 6 is before asking what to do with the extra ten, rather than showing the regrouping step first. Wrong or partial answers are expected and used: the tutor asks a smaller question to find where the idea breaks down, then checks later that the student can use it again on a new problem, not just repeat it back.
Who it is for
- Second graders working on addition, subtraction, measurement, or shapes
- Parents who want to see the actual math, not just a grade
- Students who've moved past Grade 1 facts but aren't fluent within 100 yet
- Teachers looking for extra practice tied to specific Grade 2 topics
- Kids who need regrouping (carrying and borrowing) explained more than once
What you will be able to do
- Add and subtract fluently within 100, and with regrouping within 1000
- Read, write, and compare three-digit numbers using place value
- Tell time to five minutes and count mixed coins and dollar bills
- Measure length with a ruler, compare measurements, and plot results on a line plot
- Read and make picture graphs and bar graphs
- Name shapes by their attributes and split them into halves, thirds, and fourths
A taste of a lesson on Adding and subtracting within 1000
The tutor asks, you answer, and it works from what you actually said. No videos to sit through.
The 21 topics in Grade 2 Math
Each topic builds on the ones before it. The tutor checks what you already know and starts there.
Addition and subtraction facts within 20
Add and subtract within 20 using mental strategies such as counting on, making ten, doubles, and using known facts to derive related ones (e.g., 8+7 = 8+2+5 = 15). Students should know from memory all sums of two one-digit numbers, and see that subtraction undoes addition (fact families). Real fluency means answering quickly and explaining the strategy used.
Odd and even numbers
Determine whether a group of up to 20 objects is odd or even by pairing objects or counting by 2s; an even number has no leftover when split into two equal groups. Express an even number as a sum of two equal addends (e.g., 12 = 6 + 6). Understanding means explaining why pairing reveals a leftover of one for odd numbers.
Builds on Addition and subtraction facts within 20
Shapes and their attributes
Recognize and draw shapes by specified attributes such as number of sides, number of angles, and equal sides or faces. Identify triangles, quadrilaterals, pentagons, hexagons, and cubes, and name the number of sides, angles, vertices, and faces of each. Students should see that a shape can be recognized in different sizes and orientations, and that a rhombus or square is still a quadrilateral.
Rectangular arrays and equal rows
Partition a rectangle into rows and columns of same-size squares and count the total. Find totals of rectangular arrays with up to 5 rows and 5 columns by using repeated addition, and write the total as an equation with equal addends (e.g., 3 rows of 4 = 4+4+4 = 12). Understanding means seeing that rows times columns gives the same count regardless of how the array is read.
Builds on Addition and subtraction facts within 20, Odd and even numbers
Halves, thirds, and fourths
Partition circles and rectangles into two, three, or four equal shares and describe them with the words halves, thirds, fourths, half of, a third of, and a fourth of. Describe the whole as two halves, three thirds, or four fourths. Recognize that equal shares of identical wholes need not have the same shape, and that more shares means smaller shares.
Builds on Shapes and their attributes
Place value to 1000
Understand that the digits of a three-digit number stand for hundreds, tens, and ones (706 = 7 hundreds, 0 tens, 6 ones). Understand that 100 is a bundle of ten tens, and the hundreds numbers 100 through 900 are bundles of 100. Read and write numbers to 1000 in base-ten numerals, number names, and expanded form (300 + 40 + 5). Count within 1000 and skip-count by 5s, 10s, and 100s.
Builds on Addition and subtraction facts within 20
Comparing three-digit numbers
Compare two three-digit numbers by comparing hundreds digits first, then tens, then ones, and record results with >, =, and <. Students should explain why a larger hundreds digit decides the comparison even when other digits are bigger.
Builds on Place value to 1000
Fluent addition and subtraction within 100
Add and subtract within 100 fluently using place value strategies (add tens and ones separately, compensate, make a ten), properties of operations, and the relationship between addition and subtraction. Students should check answers by using the inverse operation. Includes adding up to four two-digit numbers by grouping tens and ones separately.
Builds on Addition and subtraction facts within 20, Place value to 1000
Adding and subtracting within 1000
Add and subtract within 1000 using base-ten models or drawings and place value strategies, relating each strategy to a written vertical method. Includes regrouping (trading 1 ten for 10 ones, or 1 hundred for 10 tens) and understanding why the standard algorithm works by place value. Students should be able to explain each step.
Builds on Comparing three-digit numbers, Fluent addition and subtraction within 100
Mental addition and subtraction of 10 and 100
Mentally add 10 or 100 to, and subtract 10 or 100 from, any number from 100 to 900, noticing that only the tens digit (or hundreds digit) changes and that the rest of the number stays the same, including when crossing a hundred (e.g., 380 + 10 = 390, 470 - 100 = 370).
Builds on Place value to 1000
Explaining why addition and subtraction strategies work
Explain why addition and subtraction strategies work using place value and properties of operations: commutative and associative properties, decomposing numbers, and the idea that subtraction is undone by addition. Students should justify, in their own words, why regrouping preserves the total.
Builds on Adding and subtracting within 1000, Mental addition and subtraction of 10 and 100
Add and subtract word problems within 100
Solve one- and two-step word problems involving adding to, taking from, putting together, taking apart, and comparing, with the unknown in any position (start, change, or result). Represent each with a drawing (tape diagram or bar) and an equation with a symbol for the unknown, such as 5 + ? = 12.
Builds on Addition and subtraction facts within 20, Fluent addition and subtraction within 100
Number line diagrams
Represent whole numbers as lengths from 0 on a number line with equally spaced points labeled 0, 1, 2, and so on. Show whole-number sums and differences within 100 as jumps on the number line, such as starting at 36 and jumping +10 then +5 to reach 51. Understand that the spacing between marks must be equal.
Builds on Fluent addition and subtraction within 100
Measuring length with tools
Measure the length of an object by choosing an appropriate tool (ruler, yardstick, meter stick, measuring tape) and lining up the zero point at the object's end. Measure to the nearest whole unit. Understand that the unit must be repeated end to end with no gaps or overlaps.
Builds on Addition and subtraction facts within 20
Measuring with different units
Measure the same object twice using length units of different sizes, such as paper clips and cubes or inches and centimeters, and explain why the measurement with the smaller unit is a larger number while the object is the same length. Understand that the number of units and the unit size are inversely related.
Builds on Measuring length with tools
Estimating lengths with standard units
Estimate lengths using inches, feet, centimeters, and meters by first picturing a reference object of about one unit (a paperclip is about an inch, a door about two meters) and then checking with a measurement. Understand which unit is sensible for a given object.
Builds on Measuring length with tools
Measuring length differences
Measure two objects and find how much longer one is than the other, expressing the difference in a standard length unit. Students should use a subtraction equation to represent the difference and check it by lining the objects up on a ruler.
Builds on Fluent addition and subtraction within 100, Measuring length with tools
Length word problems and line plots
Solve addition and subtraction word problems about lengths given in the same units, using ruler drawings and equations with a symbol for the unknown. Generate measurement data by measuring several objects to the nearest whole unit or by repeating a measurement, then show the data as a line plot whose horizontal scale is marked in whole units, and answer questions about the plot (how many, how many more, the most or least).
Builds on Number line diagrams, Measuring length differences
Picture graphs and bar graphs
Draw a picture graph and a bar graph with a single-unit scale for a data set with up to four categories. Use a key in picture graphs where one picture stands for more than one. Solve put-together, take-apart, and compare problems using the information in a bar graph, such as how many more one category has than another.
Builds on Fluent addition and subtraction within 100, Add and subtract word problems within 100
Telling and writing time
Tell and write time to the nearest five minutes on analog clocks (counting by fives around the dial, with the hour hand between numbers) and digital clocks, using a.m. and p.m. to tell morning from evening. Understand that the minute hand's position gives minutes past the hour, and the hour hand indicates the hour.
Builds on Addition and subtraction facts within 20
Coins and dollar bills
Know the values of pennies, nickels, dimes, quarters, and dollar bills, and count mixed collections of them. Solve word problems using $ and ¢ symbols appropriately (e.g., 65¢ or $0.65 written correctly as $0.65 with a dollar sign, and cents written with ¢). Understand that 100 cents equals one dollar.
Builds on Fluent addition and subtraction within 100
Practice questions in Grade 2 Math
A few of the kinds of questions you will work through, with answers.
Is 14 odd or even? Explain using pairs.
See the answer
Even
14 objects can be split into two equal groups of 7 with none left over, so it's even.
What does the 7 stand for in 372?
See the answer
7 tens, or 70
In 372, the digits represent 3 hundreds, 7 tens, and 2 ones, so the 7 is in the tens place.
Compare 482 and 479 using >, =, or <.
See the answer
482 > 479
Both have 4 hundreds, but 482 has 8 tens while 479 has 7 tens, so 482 is greater.
What is 56 + 38?
See the answer
94
6 + 8 = 14, so write 4 and carry a ten; 5 tens + 3 tens + 1 ten = 9 tens, giving 94.
A pencil is 15 cm long and a crayon is 8 cm long. How much longer is the pencil?
See the answer
7 cm
15 - 8 = 7, so the pencil is 7 centimeters longer than the crayon.
You have 2 quarters, 1 dime, and 3 pennies. How much money is that?
See the answer
63 cents
2 quarters is 50 cents, plus 1 dime is 60 cents, plus 3 pennies is 63 cents.
Questions about this subject
Does this cover multiplication?
No. Grade 2 builds the groundwork for multiplication through arrays and repeated addition, but multiplication as a formal operation starts in Grade 3.
What math does my child need before starting?
Kindergarten and Grade 1 math: counting to 100, reading and writing numbers, addition and subtraction within 20, basic shape names, and telling time to the hour.
Does this cover fractions?
It covers halves, thirds, and fourths as equal shares of shapes, such as describing a rectangle cut into four equal parts as fourths. Fraction concepts beyond unit fractions of a whole come in Grade 3.
How does the tutor handle a student who doesn't know an answer?
The tutor breaks the problem into a smaller question tied to something the student already knows, like a simpler fact or a drawing, rather than giving the answer directly.
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